AWS for Games Blog
Tag: AWS game development
How to make the jump from developing a game to running a game platform
The advent of cloud computing has enabled several companies to reinvent themselves, either by increasing the value they offer to customers or by creating new businesses. This digital transformation wave affected several industries, from retail to healthcare, from hospitality to financial services. Gaming companies, both developers and publishers, have also aimed to capitalize on the […]
New Solution Guidance for building scalable cross-platform game backends on AWS
Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience. Customers share with us that […]
Compiling Unreal Engine 5 Dedicated Servers for AWS Graviton EC2 Instances
Epic Games (Epic) is a leading interactive entertainment company and provider of Unreal Engine (UE), one of the most open and advanced real-time 3D creation tools that powers some of the world’s leading games including Fortnite, and is also utilized by creators across industries to deliver cutting-edge experiences. Epic Games and AWS recently collaborated to […]
Introducing AWS GameTime – a new AWS Twitch show
Contributors: Camille Jubin – Account Executive for France – AWS for Games, Darren Ko – Solutions Architect – SMB UKIR, Darshi McKenzie – Account Executive – AWS for Games, Florencia Huart – Senior Account Manager – AWS for Games, Taras Mogetich – EMEA Senior Business Development Rep – AWS for Games, Tristan Greaves – Solutions […]
Using Amazon CloudWatch Internet Monitor for a Better Gaming Experience
This blog post describes how gaming customers can use health metrics to more easily monitor game performance by using Amazon CloudWatch Internet Monitor. It provides an example overview of an online-gaming application architecture, outlines everyday issues and challenges with monitoring performance and availability for gamers, and describes how you can use Internet Monitor to identify […]
Managing your Game Studio on AWS part 2:
Written by Adam Hatfield, Pawan Matta and Daniel Whitehead Edited by Nathan Graves In part one of our series, we discussed the importance of management and governance of your AWS resources for Game Development Studios. We focused on deploying Landing Zones using AWS Control Tower and the services it orchestrates on your behalf, like AWS […]
Epic Games transforms gaming—and other industries—by innovating on AWS
Epic Games (Epic) went all in on Amazon Web Services (AWS) in 2018 to deliver the storage, analytics, and scaling capabilities critical to its business, which had exploded with the release of Fortnite—an online game that’s seen over 15.3 million concurrent players during live events. Fortnite runs almost entirely on AWS, including its worldwide game-server […]
AWS GameKit adds Unity Support
We are excited to announce AWS GameKit is now available for the Unity game engine. AWS GameKit is a solution that allows game developers to deploy and customize game backend features directly from a game engine. AWS GameKit launched for Unreal engine on March 23, 2022, and with today’s release for Unity, game developers can […]
Amazon GameLift launches support for AWS Local Zones
Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift that expands support to AWS Local Zones, which increases coverage for game developers, while providing seamless, low-latency gameplay experiences for players. With this update, game developers can tap into 8 new Local Zones in Chicago, Houston, Dallas, Kansas City, […]
Optimize game servers hosting with containers
Authored by: Serge Poueme, Senior Solutions Architect and Yahav Biran, Principal Solutions Architect Game developers look for ways to improve online multiplayer experience while balancing availability and cost effectiveness. Containers and Kubernetes help modernize game server hosting running on virtual or bare metal machines to improve compute allocation density, optimize data-transfer cost and maintain high performance. […]