AWS for Games Blog

AWS announces General Availability of the Amazon GameLift Plug-in for Unity with CloudFormation Templates

Today, we are excited to announce the general availability (GA) of the Amazon GameLift Plug-in for Unity on GitHub, making it easier to access GameLift resources and integrate GameLift into your Unity game. Amazon GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. GameLift provides a full toolset […]

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How to build online multiplayer games using Amazon GameLift, AWS Serverless, and C++

Online multiplayer games have a long list of requirements to provide the best possible experience for players: game clients need identities that can securely access the game backend, backend services are required to host functionalities like matchmaking and player data, and you need a scalable way to host game sessions. In this post you’ll learn […]

lookout for metrics tutorial architecture diagram

Detect anomalies in games with Amazon Lookout for Metrics and the Game Analytics Pipeline Solution

Game analytics can be a powerful tool to help studios throughout the development cycle. Insights driven from game data can help you to create more engaging, personalized experiences for players and more efficiently monetize games. it can also help with fraud investigations, as well as performance monitoring and error reporting. Anomaly detection is commonly used […]

How NaturalMotion Migrated Dawn of Titans to Amazon EKS

Running games as services can have some serious perks. Players get to enjoy their favourite games for longer, and developers can see ongoing success from a single game for years. But games with longer lifespans can also generate heavy overheads for development teams. Game studios are expected to deliver new experiences to players in increasingly […]

Heroic Labs joins the AWS Partner Network

In today’s connected world, video games need more than a well-designed game experience to be successful. To be the next big hit games not only need to include beautiful visuals, excellent gameplay, or an immersive story; they also need social features that increase engagement through competition, co-operative gameplay, and real-time data that lets gamers know […]

Borderlands 3 Key Art

Zero performance compromise: Gearbox Entertainment goes remote with AWS and Perforce

Gearbox Entertainment, founded by Randy Pitchford, is an award-winning game development studio and publisher known for creating games for smash hit game franchises including Half-Life, Borderlands, and Brothers in Arms. The company’s creative capabilities have seen it excel not just in video games, but also in comic books, action figures, apparel, art prints, novels, non-fiction […]

Unreal Editor in-game experience

Compiling Unreal Engine 4 Dedicated Servers for AWS Graviton EC2 Instances

Epic Games is a leading interactive entertainment company responsible for some of the world’s largest games including Fortnite, and also develops Unreal Engine, Unreal Engine is a world leading open and advanced real-time 3D creation tool. Continuously evolving, it not only powers the world’s leading games, it also offers creators across industries the freedom and […]

The new Amazon GameSparks is coming

As was mentioned in our AWS GDC keynote, I’m excited to pre-announce a new service, Amazon GameSparks. Amazon GameSparks is a managed service providing backend feature tools for building, running, and scaling games. Amazon GameSparks will enable developers to spend less time thinking about backend services, and instead focus their time on delivering the best […]

AWS Game Tech GDC sessions now available on demand!

GDC 2021 was a terrific showcase of how AWS Game Tech is helping developers of all sizes build faster, run smarter, and grow amazing gaming experience for players. And in case you missed it, you can catch up on all of our sessions, including our first ever developer keynote, on-demand now!  GDC routinely fills San […]

How Tafi is Democratizing Avatar and Character Solutions

This guest post is authored by Jesse Janzer, Director of Technology for Tafi, a leading provider of 3D avatar and character solutions. Tafi has over a decade of experience bringing digital avatar content to life. In addition, as the owner of Daz 3D, Tafi operates a digital marketplace with a global community of creators and […]