AWS for Games Blog

Category: Amazon GameLift

Reduced pricing in 22 AWS Regions for Amazon GameLift

Amazon GameLift is a fully managed game server hosting solution designed to simplify the deployment, operation, and scaling of multiplayer game servers. With Amazon GameLift, game developers can focus on creating immersive player experiences while offloading the complexity of managing infrastructure. It provides global scalability, high performance, and cost efficiency, making it an ideal choice […]

Level up game development insights at AWS re:Invent 2024

The countdown to AWS re:Invent 2024 is on, with the annual five-day event set to kick off in Las Vegas, NV on Monday, December 2, 2024. re:Invent 2024 festivities include keynotes featuring AWS leaders sharing the latest cloud and generative artificial intelligence (AI) innovations. Attendees can check out an expo floor packed with technology demonstrations, […]

Leverage fully-managed containers to host multiplayer games at global scale on Amazon GameLift

Containers have become increasingly popular for hosting game servers, and for a good reason. The benefits include isolated resources per game session, and consistency across environments from your workstation to development and production. Amazon GameLift, a purpose-built solution for global game server hosting, recently launched containers support in general availability. This feature allows you to […]

How Code Wizards load tested Heroic Labs’ Nakama to two million concurrent players with AWS

Many game developers struggle to build game backend systems that can scale for large numbers of players, especially during events like game launches where there can be very high and unpredictable amounts of traffic. Nakama, a game backend service from the company Heroic Labs (an AWS partner), aims to solve this problem. The Nakama platform […]

Launching Ghostbusters: Rise of the Ghost Lord – How nDreams scale tested with AWS Fargate

This blog was co-authored by Tim Edmunds, Technical Director, nDreams; Jamie Holding, Senior Principal Programmer, nDreams; and Nick Robinson, Technical Director, Near Light. Leading up to the launch of the multiplayer VR game Ghostbusters: Rise of the Ghost Lord, the talented team at nDreams knew they needed to put the game through its paces at […]

Hybrid game server hosting with Amazon GameLift Anywhere

To provide a low latency multiplayer experience for your players, you want to host the game sessions physically as close as possible to your players. Amazon GameLift supports 24 Regions and nine Local Zones—continually adding more support across the world. This allows you to centrally manage a global game server fleet from a single home […]

Harmony Games Deploys a Fully Custom Game Backend Utilizing AWS Cloud Development Kit (AWS CDK)

Introduction: The importance of selecting a proper game backend Selecting a game backend solution is one of the most significant decisions that game studios face during development. The decision criteria varies depending on the type of game being released, the game launch timeline, the available engineering resources, and studio budgets. Harmony Games, a mobile game […]

Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

When developing multiplayer games, you are constantly creating new game client and game server builds. Being able to test the latest changes quickly is important for getting feedback on feature updates and bug fixes. This fast iteration cycle allows you to keep developing without interruptions. There are many aspects to automating the build and deployment […]

Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

After running the live game for 16 months, Omeda Studios migrated its backend to Pragma using Amazon GameLift, the dedicated game server management service from Amazon Web Services (AWS). The change was implemented ahead of its latest release, which made the game free-to-play across platforms.