AWS for Games Blog
Tag: China
Amazon GameLift hits the ground running in the new year with a batch of feature updates
Amazon GameLift enables developers to deploy, operate, and scale dedicated, low-cost servers for session-based, multiplayer games. Whether it’s creating a 200+ player battle royale game with Large Match Support or automatically adapting server capacity with player traffic using auto scaling, GameLift leverages the power and reliability of AWS to provide seamless gameplay experiences for players […]