AWS for Games Blog
Category: Messaging
Kinetix taps AWS to bring generative AI tools directly to players
With social interaction central to the gaming experience, demand for user-generated content (UGC) across games is exploding, from Roblox to Fortnite and beyond. Just as no two humans think, talk, or move the same way, many video game development studios and players are of the mindset that digital characters shouldn’t either. This is where emotes […]
Gamer Arena minimizes DevOps demands, unlocks generative AI potential with AWS
Serving more than 550,000 users globally, Gamer Arena offers a unique ecosystem for video game players to compete and earn rewards. Established in 2020, the company aims to introduce gamers to the advantages of blockchain technology in a fun and exciting way. It hosts a mobile application with more than 20 self-published games, as well […]
Maximize Your Game Data Insights with the updated Game Analytics Pipeline
In the highly competitive gaming industry, collecting and utilizing data has become a driving factor for game success. Game studios of all sizes have realized the immense value in analyzing player data to drive key business decisions. Additionally, the trend of releasing Games-as-a-Service where revenue is primarily generated from in-app purchases, subscriptions, and other microtransactions, […]
Ensuring fair play by detecting and preventing profile alterations with Amazon Textract
Introduction Developing tools and solutions that can detect and prevent collusion in multiplayer online gaming is crucial for fair play, protecting a game’s integrity, boosting player confidence, and even maintaining a stable in-game economy. One method that gamers use to work together outside the boundaries of legal and ethical standards is sharing phone numbers or […]
Deploy Unreal Engines Pixel Streaming at scale on AWS
Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]
How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift
When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever. By April 2023, Milestone had sold […]
How Gamercraft and Theodo built a highly scalable serverless gaming tech platform
Guest post authored by the Gamercraft team. Gamercraft offers a next-generation competitive gaming platform to make it easy for amateur gamers to compete in high-quality tournaments in a fair, fun, and skill-adjusted way. With its anti-cheating and advanced matchmaking algorithms, Gamercraft’s ecosystem ensures that gamers always compete against others of their rank, thus minimizing bad […]
Build a Production-Ready Game Backend on AWS
Your game has many different features—from leaderboards, authentication, and logic servers to matchmaking and more—and you need to choose the right technology for each one. The cloud enables you to create your own solution as you would with an on-premises solution. You can also use various management tools to migrate operational overhead to a cloud […]
Using machine learning to understand a user community
This guest post is authored by Alexander Gee, co-founder of Oterlu AI. For two years I led a Child Safety team at Google in Silicon Valley that worked hard to keep children safe when using different online services. Over my career I have built up experience and know-how using technology to tackle everything from hate […]
Behaviour Interactive introduces cross-platform play using AWS
Behaviour Interactive is one of the largest independent game studios. Based in Montreal, Canada, it has nearly 700 employees worldwide. In 2020, its most successful IP, the award-winning Dead by Daylight, celebrated 30 million players across PC, console, and Stadia, with another 10 million on mobile. Originally launched in 2016, much of Dead by Daylight’s […]