AWS for Games Blog
Category: Amazon GameLift
Behaviour Interactive introduces cross-platform play using AWS
Behaviour Interactive is one of the largest independent game studios. Based in Montreal, Canada, it has nearly 700 employees worldwide. In 2020, its most successful IP, the award-winning Dead by Daylight, celebrated 30 million players across PC, console, and Stadia, with another 10 million on mobile. Originally launched in 2016, much of Dead by Daylight’s […]
Taking Apocalypse Studio to the cloud via AWS
In this guest post, we hear from Apocalypse Studio founder Denis Dyack. Denis has a long history in game development, working on titles including Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem, Metal Gear: Solid Twin Snakes, and Too Human. Denis also has a background in Computer Science, earning a Masters. Sc. in Artificial […]
AWS announces General Availability of Amazon GameLift feature update
Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift FleetIQ that enables game developers to add low-cost, low-latency GameLift servers to their existing on-premises or cloud-based server capacities. GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. With this update, developers […]
Choose the right compute strategy for your global game servers
AWS Game Tech has more services than any other cloud provider. We also offer a variety of solutions for your game server compute needs. AWS provides world-class network performance, including 100 Gbps Ethernet performance for select instances, for the most scalable and elastic network for high performance computing for games. Game Tech’s global game server […]
Metalhead Software goes all-in on AWS to see Super Mega Baseball 3 hit a home run
Co-founder Christian Zuger shares how Metalhead Software is all-in on AWS to enable its tight-knit team to dedicate more to the critically acclaimed Super Mega Baseball video game series. As an independent studio based out of Victoria, BC, Metalhead Software prides itself on being a tight-knit team with a huge passion for game development. We […]
June webinar series: Join us and learn how to get started with AWS Game Tech
Creating a game takes time. In an ideal world as a developer, you’d like to dedicate your attention to building gameplay features that entertain and engage players, not sink cycles on your game’s infrastructure. In reality, the decisions you make behind the scenes greatly impact your ability to provide a great player experience. But […]
Crucible, behind the curtain
Hi I’m Louis Castle, head of Relentless Studios, an Amazon Games development studio. I’m beyond excited to talk about the launch of our latest game, Crucible. Crucible is a free-to-play team-based action shooter that goes live on May 20, 2020, just a few days from today. Release day is always both exciting and terrifying. It’s […]
GameLift in 2020 – Major update now available in preview
Amazon GameLift enables developers to deploy, operate, and scale dedicated, low-cost servers for session-based, multiplayer games. Whether it’s creating a 200+ player battle royale game with Large Match Support or automatically adapting server capacity with player traffic using Autoscaling, GameLift leverages the power and reliability of AWS to provide seamless gameplay experiences for players worldwide. […]
New Game Tech Learning Path is Your Training Walkthrough
AWS Training and Certification is excited to announce a new Game Tech learning path that organizes all Game Tech courses into one place. Whether you’re a solutions architect, game developer, data engineer, or data analyst, this learning path provides structured guidance on where to begin your training and next steps to gain expertise. As we develop new […]
Guest post: Carbonated founders shed light on building a new generation of mobile games on AWS
Today we’re excited to feature a guest blog post by Travis Boatman & Lloyd Tullues, two of the founders from Carbonated. Carbonated is an independent game studio founded by a team of industry vets who’ve worked on popular mobile titles, including Zynga Poker, Simpsons Tapped Out, Sims Free Play and Madden Mobile. We were inspired […]