AWS for Games Blog

Category: Database

AI-assisted game production: From static concept to interactive prototype

Game development often begins long before anything is playable. Teams spend weeks brainstorming concepts, months creating designs, and countless hours implementing and testing mechanics before an interactive demo is created. The challenge isn’t only timeline constraints; critical validation and refinement traditionally happen late in the development cycle, when changes become costly and creative pivots are […]

Game developer’s guide to Amazon DocumentDB Serverless

Today, we’ll explore how Amazon DocumentDB Serverless helps game developers streamline operations, handle unpredictable traffic, and optimize cost. What is Amazon DocumentDB Serverless Amazon DocumentDB Serverless is an on-demand, auto scaling configuration for Amazon DocumentDB (with MongoDB compatibility). It automatically scales capacity up or down in fine-grained increments based on your application’s demand. It eliminates […]

Inside the federated authentication system of Amazon Game Studios

In the complex ecosystem of gaming, players expect seamless experiences across multiple platforms, such as PlayStation, Xbox, Steam, and mobile app stores. Each platform maintains its own authentication protocols, token formats, and security requirements. This creates a fragmented landscape that poses significant challenges for game developers and infrastructure teams. To address these challenges, Amazon Game […]

Wicked Saints Studios integrates TikTok within World Reborn using AWS

Faced with integrating TikTok functionality into their new mobile game, World Reborn, Wicked Saints Studios encountered a dilemma. Available market solutions were either prohibitively expensive, time-consuming to implement, or lacked TikTok integration entirely. To meet their pressing deadline, while maintaining cost efficiency, the studio developed a creative solution by building upon existing Amazon Web Services […]

Hypermonk Games transforms mobile game development with data powered by AWS

Building mobile games that stand out in a fast-growing market requires more than just great gameplay. Having cracked the code on data-driven innovation powered by AWS, Turkish games studio Hypermonk Games has developed casual racing and simulation titles that have racked up over 100 million downloads to date. The company is refining its development approach […]

Development phase steps for successful launches on Amazon GameLift Servers

You’re developing a multiplayer game, but aren’t certain about how to efficiently host, scale, and monitor the game server fleet globally. You’re also thinking about how to place sessions efficiently around the world for the best player experience. Building the required infrastructure from scratch can be overwhelming. We recommend Amazon GameLift Servers, a fully managed […]

Level up data-driven player insights with the updated Game Analytics Pipeline

In the fast-paced gaming industry, successful studios utilize real player data to drive game development. Data-driven insights create powerful feedback loops to refine game features, optimize monetization strategies, detect cheaters, and improve performance. This empowers developers to improve player experiences and drive growth. Despite recognizing the value of analytics, many game studios grapple with limited […]

Yggdrasil Gaming boosts speed, resilience, and innovation with GOStack and AWS

Global online casino games developer and publisher Yggdrasil Gaming set out to overcome the limitations of its legacy infrastructure and position itself for an AI-driven future. It partnered with software engineering provider GOStack and Amazon Web Services (AWS). The result: a high-performance, scalable platform that reduced infrastructure costs by 30%, increased processing capabilities sixfold, and […]

Host persistent world games on Amazon GameLift Servers

Multiplayer games have evolved from pure session-based and traditional massively multiplayer online games (MMOs) to newer online experiences that combine persistent and session-based elements. Games such as Destiny 2 and Rust are great examples of this. The persistent gameplay can be “hubs” or “home worlds” that players wander in and interact with, then launch into […]

SportsCapital launches real-time event detection for sports trading powered by AWS

This blog was coauthored by Aaron Riccio, Co-Founder and CEO of SportsCapital, and Pravin Santhanam, CTO of SportsCapital. Sportsbooks rely on trading teams to manage odds and prevent sharp bettors from exploiting inefficiencies in their pricing. News events, such as reports of player injuries or lineup changes, introduce volatility that can shift the market at […]