AWS for Games Blog
Category: Amazon Simple Storage Service (S3)
Detecting fraud in games using machine learning
As video games rise in popularity and more games move toward free-to-play models, there’s more opportunity for fraudulent behavior among players. Fraud is problematic for studios because it devalues in-game currency that’s bought with real money and the digital goods that can be purchased with it. Fraud also causes players to lose trust in the […]
Taking Apocalypse Studio to the cloud via AWS
In this guest post, we hear from Apocalypse Studio founder Denis Dyack. Denis has a long history in game development, working on titles including Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem, Metal Gear: Solid Twin Snakes, and Too Human. Denis also has a background in Computer Science, earning a Masters. Sc. in Artificial […]
Ingest and visualize streaming data for games
Game studios are increasingly realizing the value of player and game data. With analytics, you can turn this data into actionable insights to better meet your players’ high expectations for amazing games. This blog post explores two important components of analytics for games—ingestion and visualization—and how they can be implemented using the AWS Game Analytics […]
Implement an analytics pipeline for games
Written by: Gena Gizzi, Greg Cheng, and Dominic Mills Games are generating more data than ever. So, it’s important to have access to the right data at the right time as you develop your games. This enables you to answer questions about how your games are performing and determine what changes you want to make […]
Making virtual quiz games more accessible with KwizzBit and AWS
Founded in 2016, KwizzBit is a cloud-based quiz platform, which fuses cutting-edge smartphone technology, with traditional pub quiz formats. It creates a fantastic interactive platform for 21st century quiz nights. Designed and developed by a team of tech and gamification enthusiasts, the company has ambitions to scale to more than 1 million regular players by […]
Metalhead Software goes all-in on AWS to see Super Mega Baseball 3 hit a home run
Co-founder Christian Zuger shares how Metalhead Software is all-in on AWS to enable its tight-knit team to dedicate more to the critically acclaimed Super Mega Baseball video game series. As an independent studio based out of Victoria, BC, Metalhead Software prides itself on being a tight-knit team with a huge passion for game development. We […]
Guest Post: A platformer maker, made for every platform
In this guest post, Butterscotch Shenanigans cofounders Adam and Sam Coster explore the importance of cross-platform play in launching latest crafting platformer, Levelhead, simultaneously across console, mobile, and PC. Butterscotch Shenanigans started as a family passion project with three brothers who wanted to pursue their creative dreams, starting small to allow room to fail fast, […]
How to build a dynamic message of the day with AWS Lambda
A continual dialogue is a great way to engage your players and keep them coming back to your game long after launch. By sending a message to your players’ devices every day, you can encourage them to explore a new map, equip a new weapon, or even make an in-game purchase. Today, we’re going to […]
Case study: How Butterscotch Shenanigans keep a Levelhead with AWS
The games industry is a crowded and competitive place. A studio could spend over a year developing a game, to launch it alongside thousands of other new titles. In this hypercompetitive world of video games, it can be difficult for any game to succeed. And if you’re an independent developer, how can you cut through […]
Delight your players with game analytics
September 8, 2021: Amazon Elasticsearch Service has been renamed to Amazon OpenSearch Service. See details. Game development is all about building an experience that will delight players. But, as a developer, how do you know which decisions are the right ones? Focus testing and market research can get you part of the way there, […]