AWS for Games Blog
Category: Database
New getting started project: Inventory System for Games with Amazon Aurora Serverless
Many games these days have an inventory of some sort. Whether it’s an MMORPG where your character maintains an inventory of weapons, armor and other equipment picked up while adventuring, or a casual match three where the player collects power ups and coins. Believe it or not, even in such different games, the requirements for […]
Game Developers Guide to Getting Started with Amazon DynamoDB
We all know that a database is an integral part of many games. But, as a game developer, you want to dedicate all your time and expertise to building great games, not engineering databases. I get it, I’d much rather worry about fixing collision volumes, getting my frame rate up or making the perfect […]
Managed Databases for Awesome Games
Games? Databases? How do they go together? Aren’t databases what insurance companies use to keep their actuarial tables? Are you asking me to become an enterprise developer? Honestly, many of you already have a general idea of what databases are, though you might be wondering where they fit in to your game or game development […]
How would you keep 125 million gamers playing smoothly online? Epic Games shares its Fortnite story.
Fortnite creators Epic Games goes all-in on AWS services, as revealed at the AWS Summit at the Javits Center in New York on 7/17/2018. Imagine your game had 125 million players. 125 million. That’s 15 times the size of New York. All those people playing your multiplayer game would be a dream come true, right? […]